When it comes to your prisoner’s health and safety you’ll have different types of guards to hire, physical and mental medical staff, and your culinary geniuses to keep them fed. Or on the other end of the spectrum, make it as miserable as can be for them just be sure to hire many guards to keep them in line. You may want to manage the prisoner’s daily schedules to maximize their happiness, this results in less of a need to hire many guards. You can still run your prison as tight or loose as you’d like and still make bank. The management portion of the game hasn’t changed thankfully. You can assign prison jobs to inmates like cooking and laundry or just have them sit in their cells and rot. There are many things to build for your prisons, from the cells the prisoners will stay in to a workshop where you can put the convicts to work. As it was in the PC, the game itself is fairly deep. You’ll just want to look through and find one that matches your play style. For example, if you pick Rick, he’ll turn the showers into a calming bonus for your prisoners. Each Warden has varying stats that will make certain aspects easier or harder for you. In the base game you get to pick from 10 Wardens to be. Both have their benefits but if you’re not the building creative type, maybe just start with a pre-fab prison in Warden mode and only worry about add-ons. You can load up the Architect mode where you start with a blank slate, design your own prison, and run it or choose the Warden mode and just take control over a pre-existing prison. Once you decide you’re ready, you’ll have two ways to play Prison Architect.
Prison architect workshop layout how to#
Being that the controls are going to be different than they were on PC though, I would suggest maybe playing through a few to kind of get a layout of how to navigate your way around so that you’re not stumbling around the Sandbox mode. Luckily for those who’ve played the game before and understand it’s concepts, the Prison Stories are not required to play before you get into the main game. This mode tries to tie together a little story but ultimately it forgettable as it’s just here to teach you how to get started.
There are five missions that will teach you different parts of the building and management aspects of the game, like putting a man on death row to death. This mode is the old tutorial that I remember from the Alpha way back when. Granted, it’s the option at the very top of the list so of course it’ll be the first thing you’ll see. Once you boot up the game, the first option you’ll notice in Prison Architect is the Prison Stories mode. Luckily nothing has been lost in translation from PC to console, the game is just as much fun to play as it has always been. Prison Architect was developed by the fine folks over at Introversion and brought to consoles with the help of Double Eleven.
Prison architect workshop layout simulator#
I had enjoyed my time with this prison management simulator back in the alpha but would the the fun management and easy to navigate controls of a mouse and keyboard translate well to the PlayStation 4?
A successful crowdfunding campaign later and the game finally saw release late last year. Prison Architect has been kicking around awhile in alpha form since 2012 on PC.